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User Code

Glossary Item Box

Overview

Naming and Referencing

A brief explanation of the naming conventions used in the generated code.

Initialization Code

This article considers what code is appropriate to place in an Initialization() handler.

Harness Code

This article considers what code is appropriate to place in Execute() handlers.

Processing Code

This article considers what code is appropriate to place in a Process() handler.

Exit Code

This article considers what code is appropriate to place in an Exit() handler.

Macro Definitions

This section shows how to define macros to be used within your circuitry.

User Include Files

This section describes the most appropriate places to include header files.

Interfacing a Blueprint Library to a GUI

This section explains the code changes required to interface a blueprint library to an MFC-generated GUI.

Setting Attributes at Runtime

This section describes how to make attribute values dynamically set up at run-time.

Accessing Parent Objects

This section describes how to access objects owned by an active object's parent (i.e. the circuit).

Circuit Locks

This section describes how to create and use circuit locks to provide exclusion behavior.